An Adobe Captivate question allows interactive simulation-type questions to be answered by the participant. For example, an Adobe Captivate question might provide a simulation of an application and then test the participant’s knowledge of that application. Or it might provide a presentation about safety at work, with a series of screens showing a person operating an industrial machine, with pauses between screens to allow the participant time to respond to questions.
You can import Adobe Captivate projects into Questionmark Perception. To import an Adobe Captivate project into Questionmark Perception, do the following:
- Specify Questionmark Perception preferences in the Preferences dialog box;
- Publish the project using the SWF option.
The published folder contains a QML file that you must import into Questionmark Perception.
Specify Questionmark Perception preferences
1. Select Edit > Preferences (Windows) or Adobe Captivate > Preferences (Mac OS).
2. In the Preferences dialog box, select Reporting from the Quiz menu.
3. Select Enable reporting for this project.
4. Select Questionmark Perception.
5. Select the other options as required, and click OK.
Publish the project for Questionmark Perception
1. Select File > Publish.
2. Select Flash (SWF).
3. Enter a name for the project.
4. Specify a location for the published files.
5. Deselect Zip Files.
6. Click OK.
Upload the project to Questionmark Perception
1. Copy the SWF file to the authoringresourcesmultimedia folder of your Perception authoring software installation.
2. Open Questionmark Manager.
3. Select File > Import > QML, and import the published QML file.